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تعداد ۱۸۸ پاسخ غیر تکراری از ۱۸۸ پاسخ تکراری در مدت زمان ۱,۳۳ ثانیه یافت شد.

41. Compute!'s first book of Atari /

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Author: from the editors of Compute! magazine.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Atari computer-- Programming.,Electronic digital computers.,Video games.,Atari computer-- Programming.,Electronic digital computers.,Video games.

Classification :

42. Computer games :

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Author: Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant (eds.).

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence, Congresses.,Computer games-- Programming, Congresses.,Computer games, Congresses.,Artificial intelligence.,Computer games-- Programming.,Computer games.

Classification :
GV1469
.
15

43. Create computer games :

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Author: by Patrick McCabe.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M368
2018

44. Creating game art for 3D engines /

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Author: Brad Strong.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
S77
2008eb

45. Creating games with Unity and Maya :

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Author: Adam Watkins

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design

Classification :
QA76
.
76
.
C672
W3221
2011

46. Creating mobile games :

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Author: Carol Hamer.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: BlackBerry (Smartphone),Cell phones.,Computer games.,BlackBerry (Computer),BlackBerry (Smartphone),Cell phones.,Cellular telephones.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Informatique.

Classification :
QA76
.
76
.
C672
C74
2007eb

47. CryENGINE 3 cookbook

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Author: Dan Tracy, Sean Tracy

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design

Classification :
QA76
.
76
.
C672
T73
2011

48. 3D game programming all in one /

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Author: Kenneth C. Finney.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
2004eb

49. 3D graphics with XNA game studio 4.0 :

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Author:

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Computer games-- Programming.,Computer graphics.,Dreidimensionale Computergrafik,GAMES-- Video & Electronic.,Three-dimensional display systems.,XNA Game Studio 4.0

Classification :
QA76
.
76
.
C672
J34
2010eb

50. DarkBasic pro game programming /

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Author: Jonathan S. Harbour, Joshua R. Smith.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
H354
2007eb

51. David Perry on game design :

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Author: David Perry and Rusel DeMaria.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
P477
2009eb

52. Designing immersive video games using 3DUI technologies :

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Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.

Classification :
QA76
.
76
.
C672

53. Developing 2D games with Unity :

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Author: Jared Halpern.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.

Classification :
QA76
.
76
.
C672

54. Developing serious games /

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Author: Bryan Bergeron.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
B43
2006eb

55. Director MX 2004 games :

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Author: Nik Lever.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Director (Computer file),Director (Computer file),Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
L48
2005eb

56. Emergence in games /

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Author: Penny Sweetser.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
S94
2008eb

57. Essential XNA Game Studio 2.0 programming /

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Author: Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,Computer Science.,Engineering & Applied Sciences.,GAMES-- Video & Electronic.

Classification :
QA76
.
76
.
C672
P47
2008eb

58. Flash 10 multiplayer game essential

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Author: Prashanth Hirematada

Library: Central Library and Information Center of Shahed University (Tehran)

Subject: Flash (Computer file),Computer games, Design,Computer games, Programming,Video games, Design,Electronic books., lcgft

Classification :

59. Flash 10 multiplayer game essentials

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Author: Prashanth Hirematada

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design

Classification :
QA76
.
76
.
C672
H57
2010

60. Flights of fantasy : programming 3D video games in C++

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Author: Lampton, Christopher

Library: Central Library and Document Center of Isfahan University (Esfahan)

Subject: C++ (Computer program language)Borland C++ ► Video games

Classification :
794
L239f
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