41. Compute!'s first book of Atari /
Author: from the editors of Compute! magazine.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Atari computer-- Programming.,Electronic digital computers.,Video games.,Atari computer-- Programming.,Electronic digital computers.,Video games.

42. Computer games :
Author: Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence, Congresses.,Computer games-- Programming, Congresses.,Computer games, Congresses.,Artificial intelligence.,Computer games-- Programming.,Computer games.
Classification :
GV1469
.
15


43. Create computer games :
Author: by Patrick McCabe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M368
2018


44. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


45. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011


46. Creating mobile games :
Author: Carol Hamer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BlackBerry (Smartphone),Cell phones.,Computer games.,BlackBerry (Computer),BlackBerry (Smartphone),Cell phones.,Cellular telephones.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Informatique.
Classification :
QA76
.
76
.
C672
C74
2007eb


47. CryENGINE 3 cookbook
Author: Dan Tracy, Sean Tracy
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
T73
2011


48. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


49. 3D graphics with XNA game studio 4.0 :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Computer games-- Programming.,Computer graphics.,Dreidimensionale Computergrafik,GAMES-- Video & Electronic.,Three-dimensional display systems.,XNA Game Studio 4.0
Classification :
QA76
.
76
.
C672
J34
2010eb


50. DarkBasic pro game programming /
Author: Jonathan S. Harbour, Joshua R. Smith.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H354
2007eb


51. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


52. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672


53. Developing 2D games with Unity :
Author: Jared Halpern.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672


54. Developing serious games /
Author: Bryan Bergeron.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
B43
2006eb


55. Director MX 2004 games :
Author: Nik Lever.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Director (Computer file),Director (Computer file),Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
L48
2005eb


56. Emergence in games /
Author: Penny Sweetser.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
S94
2008eb


57. Essential XNA Game Studio 2.0 programming /
Author: Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,Computer Science.,Engineering & Applied Sciences.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P47
2008eb


58. Flash 10 multiplayer game essential
Author: Prashanth Hirematada
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Flash (Computer file),Computer games, Design,Computer games, Programming,Video games, Design,Electronic books., lcgft

59. Flash 10 multiplayer game essentials
Author: Prashanth Hirematada
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
H57
2010


60. Flights of fantasy : programming 3D video games in C++
Author: Lampton, Christopher
Library: Central Library and Document Center of Isfahan University (Esfahan)
Subject: C++ (Computer program language)Borland C++ ► Video games
Classification :
794
L239f

